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Monday, March 11th, 2002 at 10:36am
No creature that speaks has seen the Makuta and returned.
Their lair could lie in every shadow, every bit of darkness conceals
danger. Some say it has three heads. Others say it can change into many
forms. Only one thing is known for sure: if not stopped, it's power and
evil will grow to dominate all of Mata Nui.
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The legend says the Makuta is a whirling, kicking, screaming, clawing beast. He--or IT-- could be many things at once - cobra, tiger, hawk. Each must be defeated before the Makuta emerges from deep inside the surface of Mata Nui and replicates into a vicious swarm of separate and equally deadly beasts. And if this happens, the beings of Mata Nui will know untold harm. So the legend says.
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Nui-Rama (Lego Code:
8537)
The
Nui-Rama resemble large, flying insects. They can be found throughout
Mata Nui, though it is believed they make their nests in Lewa�s
jungles. Nui-Rama spend most of their time in the air, spying on the Toa
for Makuta or stalking their prey.
The Nui-Rama can make their buzzing
wings flip forward to dislodge an opponent�s mask. They can fly at
great speed and often use hit-and-run tactics to keep their enemies
off-balance.
Although Nui-Rama are not as powerful
as Toa, they have one very large advantage over the heroes: they can
fly. The Mask of Levitation allows a Toa to float on the air, but none
of the Toa have the power of flight. This gives the Nui-Rama a huge edge
and makes them a real threat to the Toa and the tribes of Mata Nui.
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Muaka & Kane-Ra
(Lego Code: 8538)
Although
they are very different creatures, Muaka and Kane-Ra work together
because Makuta wishes them to do so. Muaka is a large tiger-like
creature and Kane-Ra resembles a great bull. They are two of the most
powerful Rahi!
Both Muaka and Kane-Ra are capable of extending their necks a
great distance, making it easier for them to corner and catch prey.
Muaka relies on his snapping jaws, Kane-Ra on his sharp horns. Muaka and
Kane-Ra are both very fast and rely on surprise.
Many a Tohunga has made the mistake of thinking that because
Muaka or Kane-Ra was far away, there was no danger. Their ability to
extend their necks means you can never be sure where an attack will come
from. Often, Muaka hides in the jungle and will suddenly shoot his head
forward to grab something on the path, while his body stays concealed.
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Nui-Jaga (Lego Code:
8548)
The
Nui-Jaga are huge, scorpion-like creatures. They can be found primarily
in the deserts of Mata Nui, though they have been spotted in the jungles
and along the coast as well. Nui-Jaga normally hunt in pairs.
Nui-Jaga rely on their strong claws and their powerful
stinger. A single well-placed blow from a stinger can knock off an
opponent�s mask. They have also been known to work with other Rahi,
using their stingers to �herd� enemies into ambushes.
The best way to survive an encounter with a Nui-Jaga is to
stay out its way. Their speed, their stingers, and their cunning make
them dangerous opponents. The Toa most successful at battling Nui-Jaga
is Lewa, who can take to the trees and stay out of range of their
stingers.
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Tarakava (Lego Code:
8549)
Tarakava
live in the oceans and rivers of Mata Nui, preferring the shallows close
to the shoreline. They are huge, lizard-like creatures and virtually
always hunt in pairs. Those Tohunga who sail the waters of Mata Nui have
learned to fear the Tarakava more than any other Rahi.
Tarakava
are amphibious. They can stay underwater for prolonged periods
of time, waiting for a chance to strike. When prey comes near,
their use their powerful arms to stun their target. They have
also been known to attack Tohunga boats, capsizing them.
Like
the Nui-Rama, the Tarakava are comfortable in an element
unfamiliar to most Toa: water. Gali, the Toa of water, is the
best equipped to battle Tarakava, and even she is wary of them.
Pohatu and Lewa, both of whom dislike water, are at the biggest
disadvantage when facing Tarakava.
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Manas (Lego Code:
8539) The
Manas are the most powerful guardians of Makuta. They resemble huge
crabs, and their sheer power and vicious tempers are legendary. Just
where on Mata Nui they can be found remains a mystery, but it is
believed they protect the lair of Makuta.
The
Manas' most powerful weapons are their claws. A Manas claw is
powerful enough to snap a full-grown tree in half. When they are
not fighting the enemies of Makuta, the Manas stay combat-ready
by fighting with each other.
Manas
are easily the most dangerous Rahi. They are so powerful that no
single Toa can hope to defeat them. Only by combining their
powers and skills can the heroes of Mata Nui successfully
challenge these monsters.
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All
of the Rahi, are controlled by the infected masks they wear. If the
masks are removed, the Nui-Rama will cease fighting and can sometimes
even be tamed.
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